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Class-Mage Icon

Wizard is one of the Advanced Classes and one of the five base Advanced Classes. This Advanced Class is from the Mage Base Class. Upon the completion of certain requirements and Growth Rings on a couple of Classes, players can become a Wizard and are able to unlock a new set of Skills.

With enough Skills, Abilities, Class Traits, and upon completing certain requirements a Wizard can be promoted to Arcana Lord.



Wizard is the fourth Class from the Mage Base Class and the first Class from the Wizard Base Advanced Class.


Conditions to AcquireEdit


Sub TraitsEdit

As Wizards, players are able to select up to two Sub Traits from other Classes. Chosen Sub Traits can be changed at anytime outside of battles. Sub Traits can also be saved in Gear Sets.

Icon Name Description From
Growth Ring-Soldier Class Trait 001 Icon Smash Boost Increases Ability Power for "Smash", "Hard Smash", and "Fateful Smash" by 20 when a Sword or Axe is equipped in your main weapon slot. Class-Soldier Icon Soldier
Growth Ring-Soldier Class Trait 003 Icon Anti-Archer Lv.1 Increases Ability Power for physical/magic attack Abilities against Archers by 7. Class-Soldier Icon Soldier
Growth Ring-Soldier Class Trait 002 Icon Armor Up Lv.1 Increases DEF of Armor Gear by 3%. Class-Soldier Icon Soldier
Growth Ring-Soldier Class Trait 004 Icon Helm Up Lv.1 Increases DEF of Helm Gear by 3%. Class-Soldier Icon Soldier
Growth Ring-Lancer Class Trait 001 Icon Pole Up Lv.1 Increases ATK of Lance and Scythe Gear by 2%. Class-Lancer Icon Lancer
Growth Ring-Lancer Class Trait 003 Icon Anti-Mage Lv.1 Increases Ability Power for physical/magic attack Abilities used against Mages by 7. Class-Lancer Icon Lancer
Growth Ring-Lancer Class Trait 002 Icon Pierce Boost Increases Ability Power for "Pierce", "Sting", and "Savage Sting" by 10 when a Lance or Scythe is equipped in your main weapon slot. Class-Lancer Icon Lancer
Growth Ring-Lancer Class Trait 001 Icon Pole Up Lv.1 Increases ATK of Lance and Scythe Gear by 2%. Class-Lancer Icon Lancer


Class TraitsEdit

Class Traits
A master of magical assault, this Class utilizes magical spells to inflict damage on foes. Using powerful magic attack, the High Sorcerer crushes all that stand in its way.


Trait EffectsEdit

Trait List


Growth RingEdit

A total of Item-Proficiency Render 22,700 Proficiency is required in order to complete the Wizard Growth Ring.

SkeweredEdit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Ability-Skewered Icon
Skewered
Abilities 8 15 1500
Details:
Ability Power 110. Damages 1 enemy with magic damage 2 times.


Dress Up Lv.1Edit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Mage Class Trait 004 Icon
Dress Up Lv.1
Class Trait - - 800
Details:
Increases MDEF of Clothing Gear by 3%.


Hat Up Lv.1Edit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Mage Class Trait 005 Icon
Hat Up Lv.1
Class Trait - - 800
Details:
Increases MDEF of Hat Gear by 3%.


Cruel IllusionEdit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Ability-Cruel Illusion Icon
Cruel Illusion
Abilities 40 20 1200
Details:
Reduces MDEF of all enemies by 20% for 60 seconds. Added effect: 50% chance to confuse target for 20 seconds.


DispiritEdit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Ability-Dispirit Icon
Dispirit
Abilities 40 15 1200
Details:
Decreases the critical hit of all enemies by 20% for 50 seconds.


Dress Up Lv.2Edit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Mage Class Trait 004 Icon
Dress Up Lv.2
Class Trait - - 1600
Details:
Increases MDEF of Clothing Gear by 4%.


Anti-Soldier Lv.4Edit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Mage Class Trait 003 Icon
Anti-Soldier Lv.4
Class Trait - - 1600
Details:
Increases Ability Power for physical/magic attack Abilities used against Soldiers by 20.


Rod Up Lv.4Edit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Mage Class Trait 001 Icon
Rod Up Lv.4
Class Trait - - 2000
Details:
Increases MATK of Staff and Charm Gear by 8%.


Critical Rate UpEdit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Mage Class Trait 002 Icon
Critical Rate Up
Class Trait - - 2000
Details:
Increases critical hit rate by 3%.


Meteor RainEdit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Ability-Meteor Rain Icon
Meteor Rain
Abilities 40 25 3000
Details:
Ability Power 60. Damages 1 enemy and its adjacent enemies with magic damage. Chance to hit 2-5 times.
*Cannot critical hit.


AbsorptionEdit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Ability-Absorption Icon
Absorption
Abilities 10 16 3000
Details:
Ability Power 90. Damages 1 enemy and its adjacent enemies with magic damage. Added effect: 10% of the damage inflicted is used to heal your HP.

Combos:
Combo effect: When used after Concentrate, Ability Power increased to 110. Added effect: 10% of the damage inflicted is used to heal your HP.


MATK Boost Lv.4Edit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Shared Trait 004 Icon
MATK Boost Lv.4
Shared Trait - - 4000
Details:
Increases MATK by 7%.



Arcana Lord is the fifth Class from the Mage Base Class and the second Class from the Wizard Base Advanced Class.


Conditions to AcquireEdit


Sub TraitsEdit

As Arcana Lords, players are able to select up to two Sub Traits from other Classes. Chosen Sub Traits can be changed at anytime outside of battles. Sub Traits can also be saved in Gear Sets.

Icon Name Description From
Growth Ring-Soldier Class Trait 001 Icon Smash Boost Increases Ability Power for "Smash", "Hard Smash", and "Fateful Smash" by 20 when a Sword or Axe is equipped in your main weapon slot. Class-Soldier Icon Soldier
Growth Ring-Soldier Class Trait 003 Icon Anti-Archer Lv.1 Increases Ability Power for physical/magic attack Abilities against Archers by 7. Class-Soldier Icon Soldier
Growth Ring-Soldier Class Trait 002 Icon Armor Up Lv.1 Increases DEF of Armor Gear by 3%. Class-Soldier Icon Soldier
Growth Ring-Soldier Class Trait 004 Icon Helm Up Lv.1 Increases DEF of Helm Gear by 3%. Class-Soldier Icon Soldier
Growth Ring-Lancer Class Trait 001 Icon Pole Up Lv.1 Increases ATK of Lance and Scythe Gear by 2%. Class-Lancer Icon Lancer
Growth Ring-Lancer Class Trait 003 Icon Anti-Mage Lv.1 Increases Ability Power for physical/magic attack Abilities used against Mages by 7. Class-Lancer Icon Lancer
Growth Ring-Lancer Class Trait 002 Icon Pierce Boost Increases Ability Power for "Pierce", "Sting", and "Savage Sting" by 10 when a Lance or Scythe is equipped in your main weapon slot. Class-Lancer Icon Lancer
Growth Ring-Lancer Class Trait 001 Icon Pole Up Lv.1 Increases ATK of Lance and Scythe Gear by 2%. Class-Lancer Icon Lancer
Growth Ring-Archer Class Trait 001 Icon Poison Boost Increases chance to poison with "Poison Attack", "Poison Assault", and "Deadly Poison" by 10% when a Bow or Gun is equipped in your main weapon slot. Class-Archer Icon Archer
Growth Ring-Archer Class Trait 003 Icon Anti-Lancer Lv.1 Increases Ability Power for physical/magic attack Abilities used against Lancers by 7. Class-Archer Icon Archer
Growth Ring-Archer Class Trait 002 Icon Dress Up Lv.1 Increases MDEF of Clothing Gear by 3%. Class-Archer Icon Archer
Growth Ring-Archer Class Trait 004 Icon Hat Up Lv.1 Increases MDEF of Hat Gear by 3%. Class-Archer Icon Archer
Growth Ring-Cleric Class Trait 001 Icon Heal Boost Increases Ability Power of "Heal", "Recover", and "Cure" by 10 when a Book or Relic is equipped in your main weapon slot. Class-Cleric Icon Cleric
Growth Ring-Cleric Class Trait 003 Icon Dress Up Lv.1 Increases MDEF of Clothing Gear by 3%. Class-Cleric Icon Cleric
Growth Ring-Cleric Class Trait 002 Icon Debuff Resistance Lv.1 Increases debuff resistance by 4%. Class-Cleric Icon Cleric
Growth Ring-Cleric Class Trait 001 Icon Angelic Judgment Boost Increases Ability Power for "Angelic Judgment" and "Heaven's Judgment" by 10 when a Book or Relic is equipped in your main weapon slot. Class-Cleric Icon Cleric


Trait EffectsEdit

Trait List


Growth RingEdit

A total of Item-Proficiency Render 47,400 Proficiency is required in order to complete the Arcana Lord Growth Ring.

UndermineEdit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Ability-Undermine Icon
Undermine
Abilities 5 12 3000
Details:
Ability Power 180. Damages 1 enemy with a magic attack that uses MATK and MDEF stats.
Added effect: Heal for 10% of inflicted damage.


Magic UpEdit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Mage Class Trait 001 Icon
Magic Up
Class Trait - - 1600
Details:
Increases MATK by 3%.


Elemental Mastery Lv.1Edit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Mage Class Trait 002 Icon
Elemental Mastery Lv.1
Class Trait - - 1600
Details:
Increases the Elemental Attack Advantage Boost of fire, water, and wind by 1.


Fanatic SoulEdit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Ability-Fanatic Soul Icon
Fanatic Soul
Abilities 40 15 2400
Details:
Consumes 30% of your max HP and increases the critical damage of all allies by 20% for 50 seconds. Cannot be used when your HP is less than 30%.


Inertial ForceEdit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Ability-Inertial Force Icon
Inertial Force
Abilities 60 20 2400
Details:
Removes buffs and debuffs from all allies and enemies.


Chaos Master Lv.1Edit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Mage Class Trait 002 Icon
Chaos Master Lv.1
Class Trait - - 3200
Details:
Increases the Elemental Attack Advantage Boost of light and dark by 1.


Chaos Master Lv.2Edit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Mage Class Trait 002 Icon
Chaos Master Lv.2
Class Trait - - 3200
Details:
Increases the Elemental Attack Advantage Boost of light and dark by 2.


Elemental Mastery Lv.2Edit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Mage Class Trait 002 Icon
Elemental Mastery Lv.2
Class Trait - - 4000
Details:
Increases the Elemental Attack Advantage Boost of fire, water, and wind by 2.


Soldier Defiance Lv. 1Edit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Mage Class Trait 003 Icon
Soldier Defiance Lv. 1
Class Trait - - 4000
Details:
Reduces Ability Power for Soldier Class physical/magic attacks by 30.


CalamityEdit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Ability-Calamity Icon
Calamity
Abilities 7 11 6000
Details:
Ability Power 140. Damages 1 enemy with magic damage.

Combos:
Combo effect: When used after Undermine or Blood Oath, Ability Power increased to 220.


Blood OathEdit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Ability-Blood Oath Icon
Blood Oath
Abilities 9 15 6000
Details:
Ability Power 110. Damages 1 enemy 2 times with magic damage.
Added effect: Ability Power increases (up to a max of 165) for every 5% HP you are missing. Heal for 5% of inflicted damage.


MATK Plus Lv.1Edit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Shared Trait 004 Icon
MATK Plus Lv.1
Shared Trait - - 10000
Details:
Increases MATK by 3,000.

Mage

Icon Name Cooldown COST Ability From
Ability-Ether Burst Icon
Ether Burst
7 14 Default
Details:
Ability Power 80. Damages 1 enemy and its adjacent enemies with magic damage.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Concentrate Icon
Concentrate
5 0 50
Details:
Increases the effect of the next magic-attack Ability you use by 15%.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Photon Edge Icon
Photon Edge
5 10 20
Details:
Ability Power 110. Damages 1 enemy with magic damage.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Mystic Icon
Mystic
15 10 20
Details:
Increases the MATK of 1 ally and its adjacent allies by 10% for 60 seconds.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Mind Trick Icon
Mind Trick
8 14 120
Details:
Ability Power 80. Damages 1 enemy and its adjacent enemies with magic damage. Added effect: 10% chance to confuse target for 20 seconds.

Combos:
Combo effect: When used after having used Concentrate, 25% chance to confuse target for 20 seconds.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Omen Icon
Omen
40 15 120
Details:
Reduces all enemies' resistance to status ailments by 10% for 60 seconds.


Sorcerer

Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Photon Strike Icon
Photon Strike
6 11 100
Details:
Ability Power 120. Damages 1 enemy with magic damage.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Ether Eruption Icon
Ether Eruption
8 15 60
Details:
Ability Power 90. Damages 1 enemy and its adjacent enemies with magic damage.

Combos:
Combo effect: When used after having used Concentrate, Ability Power increased to 110.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Mystic Aura Icon
Mystic Aura
25 15 60
Details:
Increases the MATK of all allies by 10% for 60 seconds.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Mind Hack Icon
Mind Hack
9 15 400
Details:
Ability Power 100. Damages 1 enemy and its adjacent enemies with magic damage. Added effect: 10% chance to confuse target for 20 seconds.

Combos:
Combo effect: When used after having used Concentrate, 25% chance to confuse target for 20 seconds.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Ether Exchange Icon
Ether Exchange
40 0 400
Details:
Consumes 30% of your maximum HP to recover 20 Ability Cost. (Cannot be used when your HP is lower than 31% of your maximum HP.)


High Sorcerer

Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Photon Crush Icon
Photon Crush
7 12 300
Details:
Ability Power 130. Damages 1 enemy with magic damage.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Ether Flare Icon
Ether Flare
9 16 250
Details:
Ability Power 100. Damages 1 enemy and its adjacent, enemies with magic damage.

Combos:
Combo effect: When used after having used Concentrate, Ability Power increased to 120.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Mystic Mastery Icon
Mystic Mastery
35 20 250
Details:
Increases the MATK of all allies by 20% for 60 seconds.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Meteor Strike Icon
Meteor Strike
18 18 1600
Details:
Ability Power 50. Damages 1 enemy with magic damage. Chance to hit 3-6 times.
*Cannot critical hit.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Weaken Resolve Icon
Weaken Resolve
40 15 1600
Details:
Reduces all enemies' MDEF by 20% for 60 seconds.


Wizard

Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Skewered Icon
Skewered
8 15 1500
Details:
Ability Power 110. Damages 1 enemy with magic damage 2 times.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Cruel Illusion Icon
Cruel Illusion
40 20 1200
Details:
Reduces MDEF of all enemies by 20% for 60 seconds. Added effect: 50% chance to confuse target for 20 seconds.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Dispirit Icon
Dispirit
40 15 1200
Details:
Decreases the critical hit of all enemies by 20% for 50 seconds.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Meteor Rain Icon
Meteor Rain
40 25 3000
Details:
Ability Power 60. Damages 1 enemy and its adjacent enemies with magic damage. Chance to hit 2-5 times.
*Cannot critical hit.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Absorption Icon
Absorption
10 16 3000
Details:
Ability Power 90. Damages 1 enemy and its adjacent enemies with magic damage. Added effect: 10% of the damage inflicted is used to heal your HP.

Combos:
Combo effect: When used after Concentrate, Ability Power increased to 110. Added effect: 10% of the damage inflicted is used to heal your HP.


Arcana Lord

Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Undermine Icon
Undermine
5 12 3000
Details:
Ability Power 180. Damages 1 enemy with a magic attack that uses MATK and MDEF stats.
Added effect: Heal for 10% of inflicted damage.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Fanatic Soul Icon
Fanatic Soul
40 15 2400
Details:
Consumes 30% of your max HP and increases the critical damage of all allies by 20% for 50 seconds. Cannot be used when your HP is less than 30%.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Inertial Force Icon
Inertial Force
60 20 2400
Details:
Removes buffs and debuffs from all allies and enemies.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Calamity Icon
Calamity
7 11 6000
Details:
Ability Power 140. Damages 1 enemy with magic damage.

Combos:
Combo effect: When used after Undermine or Blood Oath, Ability Power increased to 220.



Icon Name Cooldown COST Item-Proficiency Render Proficiency
Ability-Blood Oath Icon
Blood Oath
9 15 6000
Details:
Ability Power 110. Damages 1 enemy 2 times with magic damage.
Added effect: Ability Power increases (up to a max of 165) for every 5% HP you are missing. Heal for 5% of inflicted damage.


Special Abilities

Icon Name Cooldown COST Ability From
Ability-Halloween Spirit Icon
Halloween Spirit
6 5
Details:
[Mage-exclusive Ability] Ability Power 80. Damages 1 enemy with magic damage.
Added effect: Reduces target's MDEF by 10% for 30 seconds.



Icon Name Cooldown COST Ability From
Ability-Mystical Blood Icon
Mystical Blood
60 5
Details:
[Mage-exclusive Ability] Increases your MATK by 20 for 40 seconds.



Icon Name Cooldown COST Ability From
Ability-Plagued Mist Icon
Plagued Mist
9 12
Details:
[Mage-exclusive Ability] Ability Power 100. Damages 1 enemy with magic damage. Added effect: 50% chance to curse target for 30 seconds.



Icon Name Cooldown COST Ability From
Ability-Resorption Icon
Resorption
8 10
Details:
[Mage-exclusive Ability] Ability Power 100. Damages 1 enemy with magic damage. Added effect: 20% of inflicted damage is used to heal your HP.



Icon Name Cooldown COST Ability From
Ability-Urgency (Mage) Icon
Urgency
20 5
Details:
[Mage-exclusive Ability] Reduces Ability cooldown times (except for certain Abilities) for yourself by 20% for 20 seconds.

Not to be confused with Ability-Urgency (Lancer) Icon Urgency, the Lancer Special Ability.



Icon Name Cooldown COST Ability From
Ability-Wizard Strike Icon
Wizard Strike
6 8
Details:
[Mage-exclusive Ability] Ability Power 70. Damages 1 enemy with magic damage.



Icon Name Cooldown COST Ability From
Ability-Xmas Candle Icon
Xmas Candle
6 5
Details:
[Mage-exclusive Ability] Ability Power 80. Damages 1 enemy with magic damage.
Added effect: Reduces target's MDEF by 10% for 30 seconds.



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