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Status Buffs are special effects that create a lingering, temporary change to the affected target's stats. Buffs refer to positive changes. Status Buffs can almost always stack for increased power, meaning having multiple players attempt to stack a single effect may prove to make a major difference. Some Status Buffs can only be found on specific Monsters. Most Status Buffs are afflicted by various player or enemy monster abilities. All Status Buffs are removed upon the completion of Quests and Battles.



Contents:


Status BuffsEdit

Status BuffsEdit

Status Ailment Resistance IncreaseEdit

Battle Icons Name Max Stack/s
Battle-Status Ailment Resistance Increase Left Icon Battle-Status Ailment Resistance Increase Right Icon Status Ailment Resistance Increase 10 (100) [1]


Each stack of this buff increases status ailment resistance by 10.

For a list of Monster Gear Skills that has Status Ailment Resistance Increase, see:


Additional Notes:


Critical Hit Chance IncreaseEdit

Battle Icons Name Max Stack/s
Battle-Critical Hit Chance Increase Left Icon Battle-Critical Hit Chance Increase Right Icon Critical Hit Chance Increase /
Critical Hit Up
5 (50%) [1]


Each stack of this buff increases the chance to land a critical blow by 10%.

For a list of Monster Gear Skills that has Critical Hit Chance Increase, see:


Additional Notes:


Damage ReflectionEdit

Battle Icons Name Max Stack/s
Battle-Damage Reflection Left Icon Battle-Damage Reflection Right Icon Damage Reflection /
Damage Reflect /
Reflect Barrier /
Reflection Barrier /
Reflect
10 (100%) [1]
Battle Effects
Battle-Damage Reflection 001 Effect Battle-Damage Reflection 002 Effect


Each stack of this buff reflects 10% of damage back at the attacker when sustained.

For a list of Monster Gear Skills that has Damage Reflection, see:


Additional Notes:


Ability Cost RecoveryEdit

This Article is about the Status Buff. For the Gear Skill, see Cost Recovery.

Name Max Stack/s
Ability Cost Recovery /
Cost Recovery /
Ability Cost Restore /
Cost Restore
100


Targets of this buff will recover their Ability Cost by a certain amount.

For a list of Gear Skills and Monster Gear Skills that has Ability Cost Recovery, see:


Additional Notes:


Cost Recovery Speed IncreaseEdit

Name Max Stack/s
Cost Recovery Speed Increase 10 [1]
Battle Effects
Battle-Cost Recovery Speed Increase Effect


Each stack of this buff increases the rate of Cost recovery. The amount of Ability Cost will be displayed in yellow for the duration of the buff.

For a list of Monster Gear Skills that has Cost Recovery Speed Increase, see:


Additional Notes:


Action Speed IncreaseEdit

Battle Icons Name Max Stack/s
Battle-Action Speed Increase Left Icon Battle-Action Speed Increase Right Icon Action Speed Increase /
Attack Speed Increase
6 (60) [1]


Each stack of this buff increases the Action Speed by 10.

For a list of Monster Gear Skills that has Action Speed Increase, see:


Additional Notes:


Unison Gauge IncreaseEdit

This Article is about the Status Buff. For the Gear Skill, see Unison Gauge Fill.

Name Max Stack/s
Unison Gauge Increase /
Unison Gauge Boost /
Unison Gauge Fill
100
110 (With Unison Gauge Capacity Increase)


Targets of this buff will gain a certain amount of their Unison Gauge. Using Abilities are another way to gain Unison Gauge.

For a list of Monster Gear Skills that has Unison Gauge Increase, see:


Additional Notes:


Unison Gauge Gain IncreaseEdit

Name Max Stack/s
Unison Gauge Gain Increase /
Unison Gauge Fill Rate Increase
5 [1]
Battle Effects
Battle-Unison Gauge Gain Increase Effect


Targets with this buff will have the rate of their Unison gauge gain increased. The amount of Unison gauge will be displayed in yellow for the duration of the buff.

For a list of Monster Gear Skills that has Unison Gauge Gain Increase, see:


Additional Notes:


Unison Gauge Capacity IncreaseEdit

Name Max Stack/s
Unison Gauge Capacity Increase /
Maximum Unison Gauge Increase
10


Targets of this buff will increase the capacity of their Unison Gauge.

For a list of Monster Gear Skills that has Unison Gauge Capacity Increase, see:


Critical Hit Damage IncreaseEdit

Battle Icons Name Max Stack/s
Battle-Critical Hit Damage Increase Left Icon Battle-Critical Hit Damage Increase Right Icon Critical Hit Damage Increase /
Critical Damage Boost /
Critical Damage Increase /
Critical Hit Power Increase /
Critical Hit Damage Ability Power Increase
5 (50%)


Each stack of this buff increases damage done by critical hits by 10%.

For a list of Monster Gear Skills that has Critical Hit Damage Increase, see:


Additional Notes:


Maximum HP IncreaseEdit

Name Max Stack/s
Maximum HP Increase /
Max HP Increase
200,000 HP
100% [1]
Battle Effects
Battle-Maximum HP Increase Effect


Target's HP is increased by a percentage of maximum HP. Their current HP is also increased to retain their current HP %. The yellow Health bar signifies the presence of this buff.

Maximum HP Increase has a limit of 200,000 HP.

For a list of Monster Gear Skills that has Maximum HP Increase, see:


Additional Notes:


Cooldown Time ReductionEdit

Name Max Stack/s
Cooldown Time Reduction /
Ability Cooldown Time Reduction /
Cooldown Reduction Time
5 (50%) [1]
Battle Effects
Battle-Cooldown Time Reduction Effect
Official Help Page


Targets with this buff will have their cooldown times on certain Abilities reduced by a set percentage. Cooldown times reduced will be rounded up to the nearest whole number. The cooldown time for the affected Ability will be displayed in yellow. Cooldown times for Abilities that cannot have their cooldown times reduced and Abilities with countdown times that won't change after the reduction calculation has taken place will not be displayed in yellow.

For a list of Monster Gear Skills that has Cooldown Time Reduction, see:


Additional Notes:

All Class-Soldier Icon Soldier Class-Lancer Icon Lancer
Class-Archer Icon Archer Class-Mage Icon Mage Class-Cleric Icon Cleric


Healing Power IncreaseEdit

Battle Icons Name Max Stack/s
Battle-Healing Power Increase Left Icon Battle-Healing Power Increase Right Icon Healing Power Increase /
Healing Ability Power Increase /
Magic Healing Effect Increase
5 (50) [1]


Each stack of this buff increases the amount of HP the target can heal with their Healing Abilities by 10.

For a list of Monster Gear Skills that has Healing Power Increase, see:


Additional Notes:


Counter HealEdit

Name Max Stack/s
Counter Heal 24,000 HP [1]
Battle Effects
Battle-Counter Heal Effect
Official Help Page


Targets with this buff recover a set amount of HP each time they receive damage.

For a list of Monster Gear Skills that has Counter Heal, see:


Additional Notes:


HateEdit

Battle Icons Name Max Stack/s
Battle-Hate Left Icon Battle-Hate Right Icon Hate /
Aggro
10 [1]
Official Help Page


Targets with this buff will be targeted by CPU enemies more.

For a list of Monster Gear Skills that has Hate, see:


Additional Notes:


A.T. FieldEdit

Name Max Stack/s
A.T. Field [2] 1 (60% Maximum HP)(50,000 HP)
Battle Effects
Battle-A.T. Field 001 Effect Battle-A.T. Field 002 Effect


Targets with this buff create a barrier against damage for 60% of the player's max HP (up to 50,000 HP). Once the total damage against the barrier reaches 60% of the player's HP, the effect is removed. Damage-reducing, reflection, and nullifying effects do not take effect on the barrier.

For a list of Monster Gear Skills that has A.T. Field, see:


Additional Notes:


FrenzyEdit

Name Max Stack/s
Frenzy 1
Battle Effects
Battle-Frenzy 001 Effect Battle-Frenzy 002 Effect Battle-Frenzy 003 Effect Battle-Piercer 002 Effect
Official Help Page


Targets in a frenzy state will have the below effects applied for a set period of time:

For a list of Monster Gear Skills that has Frenzy, see:


Additional Notes:


Nullify Status DebuffsEdit

Name Max Stack/s
Nullify Status Debuffs 1


Targets with this buff nullify Status Debuffs before they are even applied to them.

For a list of Monster Gear Skills that has Nullify Status Debuffs, see:


Additional Notes:


Nullify Status AilmentsEdit

Name Max Stack/s
Nullify Status Ailments 1


Targets with this buff nullify Status Ailments before they are even applied to them.

For a list of Monster Gear Skills that has Nullify Status Ailments, see:


Additional Notes:


Nullify Unison Gauge ReductionEdit

Name Max Stack/s
Nullify Unison Gauge Reduction 1


Targets with this buff nullify Unison Gauge Reduction before they are even applied to them.

For a list of Monster Gear Skills that has Nullify Unison Gauge Reduction, see:


Additional Notes:


ConcentrationEdit

Not to be confused with Ability-Concentrate Icon Concentrate, the Class-Mage Icon Mage Ability.

Battle Icons Name Max Stack/s
Battle-Concentration Left Icon Battle-Concentration Right Icon Concentration 5 (50%) [1]
Battle Effects
Battle-Concentration Effect
Official Help Page


Targets with this buff will have the activation chances of their damage reduction and damage reflection Gear Skills in their Main Gear Slots boosted.

For a list of Gear Skills and Monster Gear Skills that has Concentration, see:


Additional Notes:


BeastEdit

Name Max Stack/s
Beast /
Beast state
1 (Ward)
8 (80%, ATK Increase)
8 (80%, MATK Increase)
Battle Effects
Battle-Beast 001 Effect Battle-Beast 002 Effect
Official Help Page


Targets in a beast state will have the below effects applied for a set period of time:

If buffs are already in effect, Beast effects will be added on top.

For a list of Monster Gear Skills that has Beast, see:


Additional Notes:


ElevateEdit

Battle Icons Name Max Stack/s
Battle-Elevate Left Icon Battle-Elevate Right Icon Elevate /
Elevation
5 (50%) [1]
Official Help Page


Targets with this buff will have the activation chances of the Gear Skills in their Main Gear Slots that increase damage or healing effects boosted. Each stack of this buff boosts the activation chances by 10%.

For a list of Gear Skills and Monster Gear Skills that has Elevate, see:


Additional Notes:

  • Cannot be removed by any Status Buff-Removing Effects.
  • The activation chance boost is additive. For example, a Skill with a 20% Main Slot activation chance would be increased to 50% with Elevate. [3]
  • Part of the following Status Effects:


AwakeningEdit

Name Max Stack/s
Awakening /
Awaken
1
Battle Effects
Battle-Awakening 001 Effect Battle-Awakening 002 Effect
Official Help Page


Upon applying this buff to the target, they enter Awakening Standby Mode. When the target's HP drops to 60% or lower, Awakening activates for 60 seconds. If the player's HP is already at 60% or lower, awakening will activate immediately. Targets with this buff will have the below effects applied for a set period of time:

For a list of Monster Gear Skills that has Awakening, see:


Additional Notes:


Life DrainEdit

Battle Icons Name Max Stack/s
Battle-Life Drain Left Icon Battle-Life Drain Right Icon Life Drain 4 (20%) [1]
Official Help Page


Targets with each stack of this buff will have their next attacks heal their HP by 5% of the damage dealt for the entire duration of the buff.

For a list of Monster Gear Skills that has Life Drain, see:


Additional Notes:


PiercerEdit

Name Max Stack/s
Piercer 1
Battle Effects
Battle-Piercer 001 Left Effect Battle-Piercer 001 Right Effect Battle-Piercer 002 Effect
Official Help Page


Targets with this buff will ignore the damage reduction and damage reflection of their enemies upon dealing damage using an attack Ability.

For a list of Monster Gear Skills that has Piercer, see:


Additional Notes:


Einzebern's AlchemyEdit

Name Max Stack/s
Einzebern's Alchemy 8 (80%, ATK Increase)
8 (80%, DEF Increase)
8 (80%, MATK Increase)
8 (80%, MDEF Increase)
10 (Cost Recovery Speed Increase)


Targets with this buff will have the below effects applied for a set period of time:

For a list of Monster Gear Skills that has Einzebern's Alchemy, see:


Additional Notes:


Senpai♪Edit

Name Max Stack/s
Senpai♪ 8 (80%, ATK Increase)
8 (80%, DEF Increase)
8 (80%, MATK Increase)
8 (80%, MDEF Increase)
8 (Continuous Healing)
(?) (Decreases Physical Ability Power Received)
(?) (Decreases Magic Ability Power Received)


Targets with this buff will have the below effects applied for a set period of time:

For a list of Monster Gear Skills that has Senpai♪, see:


Additional Notes:


Tohsaka's MagicEdit

Name Max Stack/s
Tohsaka's Magic 8 (80%, ATK Increase)
8 (80%, DEF Increase)
8 (80%, MATK Increase)
8 (80%, MDEF Increase)
5 (50%, Elevate)


Targets with this buff will have the below effects applied for a set period of time:

For a list of Monster Gear Skills that has Tohsaka's Magic, see:


Additional Notes:


Hero King's AuthorityEdit

Name Max Stack/s
Hero King's Authority 8 (80%, ATK Increase)
8 (80%, DEF Increase)
8 (80%, MATK Increase)
8 (80%, MDEF Increase)
4 (Physical Ability Power Increase)
4 (Magic Ability Power Increase)


Targets with this buff will have the below effects applied for a set period of time:

For a list of Monster Gear Skills that has Hero King's Authority, see:


Additional Notes:

  • Its All Stats Increase, Physical Ability Power Increase, and Magic Ability Power Increase can be removed by regular Status Buff-Removing Effects.


King's NobilityEdit

Name Max Stack/s
King's Nobility 10 (100, Status Ailment Resistance Increase)


Targets with this buff will have their Status Debuffs removed and have their Status Ailment Resistance increased by 40%.

For a list of Monster Gear Skills that has King's Nobility, see:


Additional Notes:


Justice's AdvocateEdit

Name Max Stack/s
Justice's Advocate 1 (Ward)
8 (Continuous Healing)


Targets with this buff will have the Ward and 10% Constant Heal buffs applied on them.

For a list of Monster Gear Skills that has Justice's Advocate, see:


Additional Notes:


KismetEdit

Name Max Stack/s
Kismet 1
Official Help Page


Targets affected by Kismet removes certain status debuffs, takes their stacks and remaining duration, and converts them into their corresponding buff counterparts.

For a list of Monster Gear Skills that has Kismet, see:


Additional Notes:

  • As it is applied instantaneously onto targets, it cannot by removed by any Removing Effects, but the debuffs that are converted into buffs can be removed by regular Status Buff-Removing Effects.
  • Does the opposite of Karma.
Affected Status Debuffs Corresponding Status Buffs
ATK Down ATK Increase
DEF Down DEF Increase
MATK Down MATK Increase
MDEF Down MDEF Increase
Critical Hit Chance Down Critical Hit Chance Increase
Physical Damage Down Physical Ability Power Increase
Magic Damage Down Magic Ability Power Increase
Status Ailment Resistance Down Status Ailment Resistance Increase
Critical Hit Damage Down Critical Hit Damage Increase
Cost Speed Recovery Down Cost Recovery Speed Increase
Attack Speed Down Attack Speed Increase


HeroEdit

Name Max Stack/s
Hero /
Heroism
1
Battle Effects
120x120px Battle-Hero 002 Effect


Targets with this buff will have the below effects applied for a set period of time:

For a list of Monster Gear Skills that has Hero, see:


Iron WallEdit

Not to be confused with Iron Wall Guard, the Special Rule in Battle Colosseum.

Name Max Stack/s
Iron Wall 1
10 (100, Physical Damage Reduction),
10 (100, Magic Damage Reduction),
24,000 HP (Counter Heal),
5 (Concentration),
1 (Resurrection)
Battle Effects
120x120px Battle-Iron Wall 002 Effect


Targets in an Iron Wall state will have the below effects applied for a set period of time:

For a list of Monster Gear Skills that has Iron Wall, see:


Additional Notes:


Activation PriorityEdit

Name Max Stack/s
Activation Priority 1
Battle Effects
Battle-Activation Priority 003 Effect Battle-Activation Priority 004 Effect Battle-Activation Priority 007 Effect Battle-Activation Priority 008 Effect Battle-Activation Priority 009 Effect Battle-Activation Priority 010 Effect
Official Notice Page


Targets with Activation Priority will have the Unison effect of their Monster prioritized regardless of the order in which the Unison was triggered. Targets with the highest amount of Activation Priority will activate their Unison effects first. Afterwards, normal Unison effects will trigger in the regular order that they were activated. If two targets have the same amount of Activation Priority, the order is determined by the one with the higher Element Battle score.

Great Spirit Unison Attacks
Great Spirit Unison Attacks will be activated after all Unison effects of the winning side of the Element Battle have been used. Even if the losing side of the Element Battle only have Monsters with Activation Priority effects, Great Spirit Unison Attacks will still be activated with the Element Battle winning side first.

Alternating Unison Attacks
Alternating Unison Attacks (mainly seen during Battle Colosseum) allow Activation Priority effects to be activated first regardless of the outcome of the Element Battle. Great Spirit Unison Attacks for this case will activate for the winning side of the Element Battle, but only after all Unison effects from both sides have been activated.

For a list of Monster Gear Skills that has Activation Priority, see:


Additional Notes:


Stat IncreaseEdit

Stat Increase are Status Buffs that will have the stat values of the target increased.

For a list of Stat Increase Buffs and more information about them, see:



Ability Power IncreaseEdit

Ability Power Increase are Status Buffs that will have the Ability Power values of the target increased. This section also includes Unison Damage Ability Power Increase Buffs.

For a list of Ability Power Increase Buffs and more information about them, see:



Continuous Status BuffsEdit

Continuous Status Buffs are various Status Buffs that activates their effects every certain amount of time for the entire duration of the Buffs. This section also includes Continuous Healing Buffs.

For a list of Continuous Status Buffs and more information about them, see:



Damage Nullifying EffectsEdit

Not to be confused with Damage-Nullifying Gear Skills.

Damage Nullifying Effects are Status Buffs that are able to reduce either physical, magic, or both kinds of damage taken to 0 for a set amount of times. Ward and Resurrection are also classified as Damage Nullifying Effects.

For a list of Ability Power Increase Buffs and more information about them, see:



Damage ReductionEdit

Damage Reduction are Status Buffs that will reduce all damage taken by a certain amount.

For a list of Damage Reduction Buffs and more information about them, see:



Decreases Ability Power ReceivedEdit

Decreases Ability Power Received are Status Buffs that decrease the Ability Power of Abilities used on the target.

For a list of Decreases Ability Power Received buffs and more information about them, see:



Elemental Attack Damage BoostsEdit

Elemental Attack Damage Boost are Status Buffs that increase the damage inflicted on monsters that the players' element are strong against with all Abilities except Unison Attacks. All Element Advantage Boost buffs can be stacked for up to 10 times, not counting the Elemental Attack given by Weapon and Monster Gear.

Damage increases from elemental advantage boosts will be increased by ATK and/or MATK raising boosts as these will be factored in first raising the base.

For a list of Elemental Attack Damage Boost buffs and more information about them, see:



Limit BreaksEdit

Limit Break are Status Buffs that raise the limit on the effects of certain buffs. Limit Break on its own does not affect stats nor does it provide the buff it raises the limit on. The effects of this buff cannot be stacked.

For a list of Limit Break buffs and more information about them, see:



Japanese Version Only Status BuffsEdit

Gear-Flag of Japan Render
This Article or File contains content that is currently exclusive to the Japanese version of Unison League, and has not yet been released onto the global version of the game.

Some of the information may be inaccurate or is likely to change, and it is currently unknown whether or not the content will be released into the global version of the game.


N/A


Removed Status BuffsEdit

Status Buffs that have been removed from both versions of the game.

花鳥風月Edit

Gear-Flag of Japan Render
This Article or File contains content that is currently exclusive to the Japanese version of Unison League, and has not yet been released onto the global version of the game.

Some of the information may be inaccurate or is likely to change, and it is currently unknown whether or not the content will be released into the global version of the game.


Name Max Stack/s
花鳥風月
Unofficial Translation: Beauties of Nature
5 (50%, Elevate)


Targets with this buff will have the activation chances of the Gear Skills in their Main Gear Slots that increase damage or healing effects boosted by 10%.


Additional Notes:

  • Cannot be removed by any Status Buff-Removing Effects.
  • The activation chance boost is additive. For example, a Skill with a 20% Main Slot activation chance would be increased to 50% with Elevate. [3]
  • This was removed from the game, due to introductions of more Monster Gear with Elevate that target All Allies.


Status Buff-Removing EffectsEdit

For information about Removing Status Buffs, see Remove Status Buffs.


External LinksEdit

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 Help - Buffs - Buff Limits
  2. Notices - [Event] 2016-8-15 Battle for Tokyo-3 Begins!
  3. 3.0 3.1 Lancer 103 - The Art of Basic Breaking (Comment #52.2) - Ateam Forum