Marksman is one of the Advanced Classes and one of the five base Advanced Classes. This Advanced Class is from the Archer Base Class. Upon the completion of certain requirements and Growth Rings on a couple of Classes, players can become a Marksman and are able to unlock a new set of Skills.
With enough Skills, Abilities, Class Traits, and upon completing certain requirements a Marksman can be promoted to Sniper.
Marksman is the fourth Class from the Archer Base Class and the first Class from the Marksman Base Advanced Class.
Conditions to Acquire[]
- Master the Ranger growth ring.
- Master the High Lancer growth ring.
- Master the Sorcerer growth ring.
- Use " Armlet of Unity"
Sub Traits[]
As Marksmen, players are able to select up to two Sub Traits from other Classes. Chosen Sub Traits can be changed at anytime outside of battles. Sub Traits can also be saved in Gear Sets.
Icon | Name | Description | From |
---|---|---|---|
Pole Up Lv.1 | Increases ATK of Lance and Scythe Gear by 2%. | Lancer | |
Anti-Mage Lv.1 | Increases Ability Power for physical/magic attack Abilities used against Mages by 7. | Lancer | |
Sting Mastery | Increases Ability Power for "Pierce", "Sting", and "Savage Sting" by 10 when a Lance or Scythe is equipped in your main weapon slot. | Lancer | |
Pole Up Lv.1 | Increases ATK of Lance and Scythe Gear by 2%. | Lancer | |
Rod Up Lv.1 | Increases MATK of Staff and Charm Gear by 2%. | Mage | |
Anti-Soldier Lv.1 | Increases Ability Power for physical/magic attack Abilities used against Soldiers by 7. | Mage | |
Burst Mastery | Increases Ability Power for "Ether Burst", "Ether Eruption", and "Ether Flare" by 20 when a Staff of Charm is equipped in your main weapon slot. | Mage | |
Rod Up Lv.1 | Increases MATK of Staff and Charm Gear by 2%. | Mage |
Class Traits[]
Class Traits |
|
Trait Effects[]
Trait List | ||
---|---|---|
Growth Ring[]
A total of 22,700 Proficiency is required in order to complete the Marksman Growth Ring.
Imaginary Shot[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Imaginary Shot |
Abilities | 6 | 12 | 1500 | |
Details: Ability Power 80. Attacks an enemy five times randomly for physical damage or magic damage at success of 75 points. |
Additional Notes:
- Can combo with Mirage.
- Works with Assault Testament (Phantom), Assault Testament (Waltz), Heart of the Phantom, Secret of the Arrow, and Secret of the Bow Gear Skills.
Shot Up A Lv.1[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Shot Up A Lv.1 |
Class Trait | - | - | 800 | |
Details: Increases ATK of Bow and Gun Gear by 2%. |
Shot Up B Lv.1[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Shot Up B Lv.1 |
Class Trait | - | - | 800 | |
Details: Increases MATK of Bow and Gun Gear by 2%. |
Poem of the Spirits[]
Jinx[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Jinx |
Abilities | 7 | 13 | 1200 | |
Details: Ability Power 90. Damages an enemy 2 times with physical damage and 2 times with magic damage with a success value of 75. Added effect: Curses and paralyzes the target for 15 seconds with a success value of 60. |
Additional Notes:
- Works with Heart of the Jinx and Secret of the Bow Gear Skills.
Shot Up A Lv.2[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Shot Up A Lv.2 |
Class Trait | - | - | 1600 | |
Details: Increases ATK of Bow and Gun Gear by 3%. |
Shot Up B Lv.2[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Shot Up B Lv.2 |
Class Trait | - | - | 1600 | |
Details: Increases MATK of Bow and Gun Gear by 3%. |
Cost Up[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Cost Up |
Class Trait | - | - | 2000 | |
Details: Increases starting Cost by 5. |
Anti-Lancer Lv.4[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Anti-Lancer Lv.4 |
Class Trait | - | - | 2000 | |
Details: Increases Ability Power for physical/magic attack Abilities used against Lancers by 20. |
Burkesnipe[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Burkesnipe |
Abilities | 8 | 15 | 3000 | |
Details: Ability Power 110. Attacks an enemy once for physical damage and once for magic damage, ignoring DEF and MDEF. |
Additional Notes:
- Works with Assault Testament (Phantom), Heart of Restraint, and Secret of the Bow Gear Skills.
Wind of Courage[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Wind of Courage |
Abilities | 30 | 20 | 3000 | |
Details: Increases the ATK and MATK of all allies by 20% for 60 seconds. |
MDEF Boost Lv.4[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
MDEF Boost Lv.4 |
Shared Trait | - | - | 4000 | |
Details: Increases MDEF by 7%. |
Sniper is the fifth Class from the Archer Base Class and the second Class from the Marksman Base Advanced Class.
Conditions to Acquire[]
- Master the Marksman growth ring.
- Master the Paladin growth ring.
- Master the Bishop growth ring.
- Use " Sniper Medal"
Sub Traits[]
As Snipers, players are able to select up to two Sub Traits from other Classes. Chosen Sub Traits can be changed at anytime outside of battles. Sub Traits can also be saved in Gear Sets.
Icon | Name | Description | From |
---|---|---|---|
Smash Mastery | Increases Ability Power for "Smash", "Hard Smash", and "Fateful Smash" by 20 when a Sword or Axe is equipped in your main weapon slot. | Soldier | |
Anti-Archer Lv.1 | Increases Ability Power for physical/magic attack Abilities against Archers by 7. | Soldier | |
Armor Up Lv.1 | Increases DEF of Armor Gear by 3%. | Soldier | |
Helm Up Lv.1 | Increases DEF of Helm Gear by 3%. | Soldier | |
Pole Up Lv.1 | Increases ATK of Lance and Scythe Gear by 2%. | Lancer | |
Anti-Mage Lv.1 | Increases Ability Power for physical/magic attack Abilities used against Mages by 7. | Lancer | |
Sting Mastery | Increases Ability Power for "Pierce", "Sting", and "Savage Sting" by 10 when a Lance or Scythe is equipped in your main weapon slot. | Lancer | |
Pole Up Lv.1 | Increases ATK of Lance and Scythe Gear by 2%. | Lancer | |
Rod Up Lv.1 | Increases MATK of Staff and Charm Gear by 2%. | Mage | |
Anti-Soldier Lv.1 | Increases Ability Power for physical/magic attack Abilities used against Soldiers by 7. | Mage | |
Burst Mastery | Increases Ability Power for "Ether Burst", "Ether Eruption", and "Ether Flare" by 20 when a Staff of Charm is equipped in your main weapon slot. | Mage | |
Rod Up Lv.1 | Increases MATK of Staff and Charm Gear by 2%. | Mage | |
Heal Mastery | Increases Ability Power of "Heal", "Recover", and "Cure" by 20 when a Book or Relic is equipped in your main weapon slot. | Cleric | |
Dress Up Lv.1 | Increases MDEF of Clothing Gear by 3%. | Cleric | |
Status Ailment Resistance Lv.1 | Status ailment resistance +4 | Cleric | |
Guilt Mastery | Increases Ability Power for "Angelic Judgment" and "Heaven's Judgment" by 20 when a Book or Relic is equipped in your main weapon slot. | Cleric |
Trait Effects[]
Trait List | ||
---|---|---|
Growth Ring[]
A total of 47,400 Proficiency is required in order to complete the Sniper Growth Ring.
Etude Snipe[]
Additional Notes:
- Can combo with Diminishing Shot or Doubleshot.
- Works with Archer's Conviction, Assault Testament (Phantom), Assault Testament (Waltz), and Snipe Mastery Gear Skills.
Shot Up A Lv.3[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Shot Up A Lv.3 |
Class Trait | - | - | 1600 | |
Details: Increases ATK of Bow and Gun Gear by 5%. |
Shot Up B Lv.3[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Shot Up B Lv.3 |
Class Trait | - | - | 1600 | |
Details: Increases MATK of Bow and Gun Gear by 5%. |
Qwaser Waltz[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Qwaser Waltz |
Abilities | 6 | 12 | 2400 | |
Details: Ability Power 140. Attacks an enemy three times randomly for physical damage or magic damage. Added effect: Blinds, paralyzes, and confuses the target for 10 seconds at success of 50 points. |
Additional Notes:
- Can combo with Doubleshot.
- Works with Archer's Conviction, Assault Testament (Waltz), and Dance Mastery Gear Skills.
Dissonance[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Dissonance |
Abilities | 40 | 15 | 2400 | |
Details: Inflicts despair on all enemies for 40 seconds at success of 80 points. |
Shot Up A Lv.4[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Shot Up A Lv.4 |
Class Trait | - | - | 3200 | |
Details: Increases ATK of Bow and Gun Gear by 8%. |
Shot Up B Lv.4[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Shot Up B Lv.4 |
Class Trait | - | - | 3200 | |
Details: Increases MATK of Bow and Gun Gear by 8%. |
Lancer Defiance Lv.1[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Lancer Defiance Lv.1 |
Class Trait | - | - | 4000 | |
Details: Reduces Ability Power for Lancer Class physical/magic attacks by 30. |
Status Ail. 10% Up[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Status Ail. 10% Up |
Class Trait | - | - | 4000 | |
Details: Increases the success rate of status ailments (including from Unison Attacks) by 10%. |
Diminish[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Diminish |
Abilities | 30 | 10 | 6000 | |
Details: Reduces the status ailment resistance of all enemies by 30 for 60 seconds. |
Deadly Arabesque[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Deadly Arabesque |
Abilities | 7 | 15 | 6000 | |
Details: Ability Power 60 - 160. Attacks an enemy four times for random magic damage that uses both ATK and MATK. |
Additional Notes:
- Ability Power for each hit is random within 60-160.
- Can combo with Mirage.
- Works with Archer's Conviction, Assault Testament (Phantom), and Opportune Mastery Gear Skills.
MDEF Plus Lv.1[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
MDEF Plus Lv.1 |
Shared Trait | - | - | 10000 | |
Details: Increases MDEF by 3,000. |
Archer[]
Icon | Name | Cooldown | COST | Ability From | |
---|---|---|---|---|---|
Circle Snipe |
5 | 11 | Starting Ability | ||
Details: Ability Power 80. Attacks an enemy once for physical damage and once for magic damage. Combos: Combo effect: When used after Hunt, attacks once with physical damage and once with magic damage, both with an Ability Power of 100. |
Additional Notes:
- Works with Heart of the Archer, Heart of the Deadeye, Rabbit's Favor, Secret of the Arrow, and Secret of the Bow Gear Skills.
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Hunt |
4 | 0 | 50 | ||
Details: Casts a 10-second effect that has a 10% chance to ignore physical or magic damage taken by your character. |
Additional Notes:
- Can combo with Circle Snipe, Poison Attack, Charged Shot, High Circle Snipe, Poison Assault, Charged Snipe, Lethal Strikes, or Deadly Poison.
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Poison Attack |
4 | 10 | 20 | ||
Details: Ability Power 110. Damages one enemy with physical damage that uses both ATK and MATK. Added effect: Applies poison to the target for 20 seconds at success of 60 points and decreases the target's MATK by 10% for 40 seconds. Combos: Combo effect: When used after Hunt, deals physical damage with an Ability Power of 120 that uses both ATK and MATK. Increases the MATK reduction added effect to 20%. |
Additional Notes:
- Works with Heart of Poison, Heart of the Archer, and Secret of the Bow Gear Skills.
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Healing Wind |
15 | 10 | 20 | ||
Details: Heals the HP of one ally with 5% of max HP every 5 seconds for 30 seconds. |
Additional Notes:
- Works with Heart of Healing, Heart of the Archer, and Secret of the Bow Gear Skills.
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Charged Shot |
4 | 10 | 120 | ||
Details: Ability Power 110. Damages one enemy with magic damage that uses both ATK and MATK. Added effect: Increases your ATK and MATK by 10% for 40 seconds. Combos: Combo effect: When used after Hunt, deals magic damage with an Ability Power of 120 that uses both ATK and MATK. Increases the ATK and MATK increase added effect to 20%. |
Additional Notes:
- Works with Heart of the Archer, Heart of the Charged, and Secret of the Bow Gear Skills.
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Forest Guardian |
10 | 10 | 120 | ||
Details: Increases the MDEF of one ally and its adjacent allies (max three allies) by 20% for 60 seconds. |
Hunter[]
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
High Circle Snipe |
6 | 12 | 100 | ||
Details: Ability Power 70. Attacks an enemy twice for physical damage and twice for magic damage at success of 60 points. Combos: Combo effect: When used after Hunt, attacks twice with physical damage and twice with magic damage, both with an Ability Power of 90 and a success value of 60. |
Additional Notes:
- Works with Heart of the Archer, Heart of the Deadeye, Rabbit's Favor, Secret of the Arrow, and Secret of the Bow Gear Skills.
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Poison Assault |
5 | 11 | 60 | ||
Details: Ability Power 120. Damages one enemy with physical damage that uses both ATK and MATK. Added effect: Applies poison to the target for 20 seconds at success of 65 points and decreases the target's MATK by 20% for 40 seconds. Combos: Combo effect: When used after Hunt, deals physical damage with an Ability Power of 130 that uses both ATK and MATK. Increases the MATK reduction added effect to 30%. |
Additional Notes:
- Works with Heart of Poison, Heart of the Archer, and Secret of the Bow Gear Skills.
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Balancing |
60 | 20 | 60 | ||
Details: Removes buffs from all enemies. |
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Charged Snipe |
5 | 11 | 400 | ||
Details: Ability Power 130. Damages one enemy with magic damage that uses both ATK and MATK. Added effect: Increases your ATK and MATK by 10% for 40 seconds. Combos: Combo effect: When used after Hunt, deals magic damage with an Ability Power of 140 that uses both ATK and MATK. Increases the ATK and MATK increase added effect to 20%. |
Additional Notes:
- Works with Heart of the Archer, Heart of the Charged, and Secret of the Bow Gear Skills.
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Spirit Guardian |
15 | 12 | 400 | ||
Details: Increases the MDEF of all allies by 20% for 60 seconds. |
Ranger[]
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Lethal Strikes |
7 | 13 | 300 | ||
Details: Ability Power 70. Attacks an enemy three times for physical damage and three times for magic damage at success of 55 points. Combos: Combo effect: When used after Hunt, attacks three times with physical damage and three times with magic damage, both with an Ability Power of 90 and a success value of 55. |
Additional Notes:
- Works with Assault Testament (Waltz), Heart of the Archer, Heart of the Deadeye, Rabbit's Favor, Secret of the Arrow, and Secret of the Bow Gear Skills.
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Deadly Poison |
5 | 12 | 250 | ||
Details: Ability Power 140. Damages one enemy with physical damage that uses both ATK and MATK. Added effect: Applies poison to the target for 20 seconds at success of 70 points and decreases the target's MATK by 20% for 40 seconds. Combos: Combo effect: When used after Hunt, deals physical damage with an Ability Power of 150 that uses both ATK and MATK. Increases the MATK reduction added effect to 30%. |
Additional Notes:
- Works with Heart of Poison, Heart of the Archer, and Secret of the Bow Gear Skills.
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
World Tree's Blessing |
40 | 20 | 250 | ||
Details: Heals the HP of one ally and their adjacent allies (max three allies) with 5% of max HP every 5 seconds for 30 seconds. |
Additional Notes:
- Works with Heart of Healing, Heart of the Archer, and Secret of the Bow Gear Skills.
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Charged Rain |
7 | 15 | 1600 | ||
Details: Ability Power 150. Attacks an enemy three times randomly for physical damage or magic damage at success of 60 points. |
Additional Notes:
- Works with Heart of the Archer, Heart of the Charged, and Secret of the Bow Gear Skills.
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Soul Guardian |
30 | 15 | 1600 | ||
Details: Increases the MDEF of all allies by 30% for 60 seconds. |
Marksman[]
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Imaginary Shot |
6 | 12 | 1500 | ||
Details: Ability Power 80. Attacks an enemy five times randomly for physical damage or magic damage at success of 75 points. |
Additional Notes:
- Can combo with Mirage.
- Works with Assault Testament (Phantom), Assault Testament (Waltz), Heart of the Phantom, Secret of the Arrow, and Secret of the Bow Gear Skills.
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Jinx |
7 | 13 | 1200 | ||
Details: Ability Power 90. Damages an enemy 2 times with physical damage and 2 times with magic damage with a success value of 75. Added effect: Curses and paralyzes the target for 15 seconds with a success value of 60. |
Additional Notes:
- Works with Heart of the Jinx and Secret of the Bow Gear Skills.
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Burkesnipe |
8 | 15 | 3000 | ||
Details: Ability Power 110. Attacks an enemy once for physical damage and once for magic damage, ignoring DEF and MDEF. |
Additional Notes:
- Works with Assault Testament (Phantom), Heart of Restraint, and Secret of the Bow Gear Skills.
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Wind of Courage |
30 | 20 | 3000 | ||
Details: Increases the ATK and MATK of all allies by 20% for 60 seconds. |
Sniper[]
Additional Notes:
- Can combo with Diminishing Shot or Doubleshot.
- Works with Archer's Conviction, Assault Testament (Phantom), Assault Testament (Waltz), and Snipe Mastery Gear Skills.
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Qwaser Waltz |
6 | 12 | 2400 | ||
Details: Ability Power 140. Attacks an enemy three times randomly for physical damage or magic damage. Added effect: Blinds, paralyzes, and confuses the target for 10 seconds at success of 50 points. |
Additional Notes:
- Can combo with Doubleshot.
- Works with Archer's Conviction, Assault Testament (Waltz), and Dance Mastery Gear Skills.
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Dissonance |
40 | 15 | 2400 | ||
Details: Inflicts despair on all enemies for 40 seconds at success of 80 points. |
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Diminish |
30 | 10 | 6000 | ||
Details: Reduces the status ailment resistance of all enemies by 30 for 60 seconds. |
Icon | Name | Cooldown | COST | Proficiency | |
---|---|---|---|---|---|
Deadly Arabesque |
7 | 15 | 6000 | ||
Details: Ability Power 60 - 160. Attacks an enemy four times for random magic damage that uses both ATK and MATK. |
Additional Notes:
- Ability Power for each hit is random within 60-160.
- Can combo with Mirage.
- Works with Archer's Conviction, Assault Testament (Phantom), and Opportune Mastery Gear Skills.
Special Abilities[]
Icon | Name | Cooldown | COST | Ability From | |
---|---|---|---|---|---|
Clairvoyance |
15 | 6 | |||
Details: [Archer-exclusive Ability] Increases your character's attack Ability accuracy by 20% for 20 seconds. |
Additional Notes:
- Shares the same icon with Sniping Sense.
Icon | Name | Cooldown | COST | Ability From | |
---|---|---|---|---|---|
Doubleshot |
6 | 9 | |||
Details: [Archer-exclusive Ability] Ability Power 100. Damages 1 enemy with physical damage 1 time and magic damage 1 time (chance to miss). Reduces the target's critical hit chance by 10% for 20 seconds. Combos: Combo effect: When used after Etude Snipe, Qwaser Waltz, or Diminishing Shot, deals physical damage 1 time and magic damage 1 time to 1 enemy at Ability Power 110. Reduces the target's critical hit chance by 20% for 20 seconds. |
Icon | Name | Cooldown | COST | Ability From | |
---|---|---|---|---|---|
Halloween Surprise |
7 | 5 | |||
Details: [Archer-exclusive Ability] Increases your physical and magic Ability Power by 10 for 20 seconds. |
Icon | Name | Cooldown | COST | Ability From | |
---|---|---|---|---|---|
Mirage |
6 | 10 | |||
Details: [Archer-exclusive Ability] Ability Power 130. Damages 1 enemy with magic damage that uses your ATK and MATK. Combos: Combo effect: When used after Imaginary Shot, Deadly Arabesque, or Arrow of Strength, Ability Power increased to 140. Added effect: Increases your ATK and MATK by 20% for 15 seconds. |
Icon | Name | Cooldown | COST | Ability From | |
---|---|---|---|---|---|
Pincer Snipe |
6 | 10 | |||
Details: [Archer-exclusive Ability] Ability Power 80. Damages 1 enemy with physical damage 1 time and magic damage 1 time. Chance to miss. |
Icon | Name | Cooldown | COST | Ability From | |
---|---|---|---|---|---|
Purifying Wind |
40 | 5 | |||
Details: [Archer-exclusive Ability] Removes debuffs from yourself. |
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|- |}
Additional Notes:
- Shares the same icon with True Purifying Wind, which is the improved version of this Ability.
Icon | Name | Cooldown | COST | Ability From | |
---|---|---|---|---|---|
Sniping Sense |
5 | 3 | |||
Details: [Archer-exclusive Ability] Increases the Ability Power of your next magic Ability by 20. |
Additional Notes:
- Shares the same icon with Clairvoyance.
Additional Notes:
- Does not ignore Guard Effect, Null Physical Damage, and Null Magic Damage.
Icon | Name | Cooldown | COST | Ability From | |
---|---|---|---|---|---|
Straight Shot |
7 | 14 | |||
Details: [Archer-exclusive Ability] Ability Power 90. Damages 1 enemy with magic damage. Added effect: 60% chance to reduce target's resistance to status ailments by 10% for 60 seconds. |
"6" style="color:#FFFFFF;"| Limipedia Entry (English • Japanese)
|- |}
Icon | Name | Cooldown | COST | Ability From | |
---|---|---|---|---|---|
True Purifying Wind |
30 | 8 | |||
Details: [Archer-exclusive Ability] Removes debuffs from yourself. Combos: Combo effect: When used after Linkage Arrow, removes special debuffs from your character. |
"6" style="color:#FFFFFF;"| Limipedia Entry (English • Japanese)
|- |}
Additional Notes:
- Shares the same icon with Purifying Wind, which is the preceded version of this Ability.
Icon | Name | Cooldown | COST | Ability From | |
---|---|---|---|---|---|
Xmas Surprise |
7 | 5 | |||
Details: [Archer-exclusive Ability] Increases your physical and magic Ability Power by 10 for 20 seconds. |
Elemental Hit, Shot, and Slam Special Abilities
Icon | Name | Cooldown | COST | Ability From | |
---|---|---|---|---|---|
Flame Shot |
8 | 12 | |||
Details: [Archer-exclusive Ability] Ability Power 60. Damages 1 enemy with physical or magic damage 3 times at random. Added effect: Increases your character's fire elemental attack by 2 for 30 seconds. |
Icon | Name | Cooldown | COST | Ability From | |
---|---|---|---|---|---|
Splash Hit |
8 | 12 | |||
Details: [Archer-exclusive Ability] Ability Power 60. Damages 1 enemy with physical or magic damage 3 times at random. Added effect: Increases your character's water elemental attack by 2 for 30 seconds. |
Icon | Name | Cooldown | COST | Ability From | |
---|---|---|---|---|---|
Saint's Slam |
8 | 12 | |||
Details: [Archer-exclusive Ability] Ability Power 60. Damages 1 enemy with physical or magic damage 3 times at random. Added effect: Increases your character's light elemental attack by 2 for 30 seconds. |
Icon | Name | Cooldown | COST | Ability From | |
---|---|---|---|---|---|
Dark Shot |
8 | 12 | |||
Details: [Archer-exclusive Ability] Ability Power 60. Damages 1 enemy with physical or magic damage 3 times at random. Added effect: Increases your character's dark elemental attack by 2 for 30 seconds. |
Tower of Judgment Abilities
Additional Notes:
- Can combo with Mirage.
- Works with Attack Testament (Rapid Fire) Gear Skills.
Icon | Name | Cooldown | COST | Ability From | |
---|---|---|---|---|---|
Diminishing Shot |
7 | 14 | |||
Details: Ability Power 90. Attacks an enemy four times for magic damage that uses both ATK and MATK. Added effect: Ability Power scales with the number of debuffs currently applied to the target (max Ability Power 140). Curses and inflicts despair and psychological contamination on the target for 10 seconds with a success value of 60. Combos: Combo effect: When used after Etude Snipe, deals magic damage to one enemy four times using both ATK and MATK with an Ability Power of 100. Added effect: Ability Power scales with the number of debuffs currently applied to the target (max Ability Power 150). Curses and inflicts despair and psychological contamination on the target for 10 seconds at success of 70 points. |
Additional Notes:
- Can combo with Doubleshot.
- Works with Attack Testament (Rapid Fire) Gear Skills.
Icon | Name | Cooldown | COST | Ability From | |
---|---|---|---|---|---|
Hunter's Song |
40 | 0 | |||
Details: Consumes 30% of your max HP, recovers 20 Cost for your character, and increases physical and magic Ability Power of all allies by 20 for 40 seconds (cannot be used when at less than 30% of your max HP). |
Additional Notes:
- Its Percent of Current HP Damage is technically a [Demerit] effect.
Gear Awakening Abilities
Additional Notes:
- Can combo with True Purifying Wind.
This page contains guides and tips for the Archer class in Unison League.
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The following pages were made before the User blog Guides system was introduced in the Unison League Wikia.
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Users can add their guides here by creating a blog post and adding "Archer Guides" ([[Category:Archer Guides]]) as a category. This will allow their guides to be included below.
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Archer User blog Guides
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External Link Guides
These guides are from various Unison League communities outside the Unison League Wikia.
- Archer 102 by Mosaic - Ateam Forum
- Archers 101 [Just Kidding it's the Full College Course] by Mosaic - Ateam Forum
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