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Class-Archer Icon

Hunter is the second Class from the Archer Base Class. Players can attain this class upon completing the Archer Growth Ring.


Class Traits

Class Traits
A robust all-rounder, this Class enjoys a well-balanced composition with a wide range of attacks and high magic defense. The Hunter can handle itself with confidence in all situations.


Trait Effects

Trait List


Growth Ring

A total of Proficiency 2,370 Proficiency is required in order to complete the Hunter Growth Ring.

High Circle Snipe

Icon Name Type Cooldown COST Proficiency Proficiency
High Circle Snipe
High Circle Snipe
Abilities 6 12 100
Details:
Ability Power 70. Attacks an enemy twice for physical damage and twice for magic damage at success of 60 points.

Combos:
Combo effect: When used after Hunt, attacks twice with physical damage and twice with magic damage, both with an Ability Power of 90 and a success value of 60.

Additional Notes:


Poison Assault

Icon Name Type Cooldown COST Proficiency Proficiency
Poison Assault
Poison Assault
Abilities 5 11 60
Details:
Ability Power 120. Damages one enemy with physical damage that uses both ATK and MATK.
Added effect: Applies poison to the target for 20 seconds at success of 65 points and decreases the target's MATK by 20% for 40 seconds.

Combos:
Combo effect: When used after Hunt, deals physical damage with an Ability Power of 130 that uses both ATK and MATK.
Increases the MATK reduction added effect to 30%.

Additional Notes:


Balancing

Icon Name Type Cooldown COST Proficiency Proficiency
Balancing
Balancing
Abilities 60 20 60
Details:
Removes buffs from all enemies.


Snipe Mastery

Not to be confused with Snipe Mastery, the Gear Skill.

Icon Name Type Cooldown COST Proficiency Proficiency
Snipe Mastery
Snipe Mastery
Class Trait - - 125
Details:
Accuracy of Circle Snipe, High Circle Snipe, Lethal Strikes, and Charged Rain +20% when a bow or gun is equipped in your main slot.


Dress Up Lv.2

Icon Name Type Cooldown COST Proficiency Proficiency
Dress Up Lv
Dress Up Lv.2
Class Trait - - 125
Details:
Increases MDEF of Clothing Gear by 4%.


Anti-Lancer Lv.2

Icon Name Type Cooldown COST Proficiency Proficiency
Anti-Lancer Lv
Anti-Lancer Lv.2
Class Trait - - 250
Details:
Increases Ability Power for physical/magic attack Abilities used against Lancers by 8.


Hat Up Lv.2

Icon Name Type Cooldown COST Proficiency Proficiency
Hat Up Lv
Hat Up Lv.2
Class Trait - - 250
Details:
Increases MDEF of Hat Gear by 4%.


Charged Snipe

Icon Name Type Cooldown COST Proficiency Proficiency
Charged Snipe
Charged Snipe
Abilities 5 11 400
Details:
Ability Power 130. Damages one enemy with magic damage that uses both ATK and MATK.
Added effect: Increases your ATK and MATK by 10% for 40 seconds.

Combos:
Combo effect: When used after Hunt, deals magic damage with an Ability Power of 140 that uses both ATK and MATK.
Increases the ATK and MATK increase added effect to 20%.

Additional Notes:


Spirit Guardian

Icon Name Type Cooldown COST Proficiency Proficiency
Spirit Guardian
Spirit Guardian
Abilities 15 12 400
Details:
Increases the MDEF of all allies by 20% for 60 seconds.


MDEF Boost Lv.2

Icon Name Type Cooldown COST Proficiency Proficiency
MDEF Boost Lv
MDEF Boost Lv.2
Shared Trait - - 600
Details:
Increases MDEF by 3%.



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