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Other Support Effects are effects that are not officially classified under the main types of Status Effects.



All Other Support Effects Contents:
1. Other Support Effects Contents:
   1.1. Damage Receive
   1.2. Target Receive
   1.3. Counter Effect
   1.4. Guard
   1.5. Damage Nullifying Effects
   1.6. A.T. Field
   1.7. Item Drop Rate Increase
   1.8. Hero
   1.9. Nullify Unison Gauge Reduction
   1.10. Blessing
   1.11. HP Recovery Effect Increase
   1.12. HP Recovery Effect Reduction
   1.13. Kijin
2. Related Contents:
2.1. Japanese Version Only Other Support Effects
2.2. External Links


Other Support Effects[]

Most Other Support Effects cannot be removed by Status Buff Removal or Status Debuff Removal. [1]

Damage Receive[]

Name Max Stack/s
Damage Receive 80%
Battle Effects
Battle-Damage Receive 001 Effect Battle-Damage Receive 002 Effect Battle-Damage Receive 003 Effect Battle-Damage Receive 004 Effect Battle-Damage Receive 005 Effect Battle-Damage Receive 006 Effect Battle-Damage Receive 007 Effect Battle-Damage Receive 008 Effect Battle-Damage Receive 009 Effect


Users of this effect will take percent amounts of damage from a target they chose if they are attacked by an opponent.


Additional Notes:

Name Class Amount Duration Target Notes
Max With
Combo
Knight's Devotion Knight's Devotion Soldier 40% 50% 30s One Ally only Target excluding Self
Knight's Loyalty Knight's Loyalty Soldier 40% 50% 30s Adjacent
Allies only
Counter Strike Counter Strike Soldier only 50% N/A 3s Adjacent
Allies only
Glorious Guard Glorious Guard Soldier only 40% N/A 20s Adjacent
Allies only



Target Receive[]

Name
Target Receive


Users of this effect will receive damage that were intended for other targets.


Additional Notes:

Ability
Name Class Target Notes
Devoted Sacrifice Devoted Sacrifice Rook Rook only All Allies, other than Self



Counter Effect[]

Name
Counter Effect
Battle Effects
Battle-Counter Effect 001 Effect


Targets with this effect will counterattack opponents who attacked them while this effect is active.


Additional Notes:

Name Class Duration Target Notes
Counter Strike Counter Strike Soldier only 3s Self only



Guard[]

Name Max Stack/s
Guard 50%


Targets with this effect will reduce damage taken by a percent amount, the difference with Damage Reduction effect being this effect can't be ignored by effects that would normally ignore Damage Reduction.


Additional Notes:

Name Class Amount Duration Target Notes
Max With
Combo
Guard Guard All 50% N/A 5s Self only
Iron Fortress Iron Fortress Soldier only 20% 30% 5s Self only



Damage Nullifying Effects[]

Not to be confused with Damage-Nullifying Gear Skills.

Damage Nullifying Effects are effects that are able to reduce either physical, magic, or both kinds of damage taken to 0 for a set amount of times.

For a list of Damage Nullifying Effects and more information about them, see:



A.T. Field[]

Name Max Stack/s
A.T. Field [2] 1 (60% Maximum HP)(50,000 HP)
Battle Effects
Battle-A.T. Field 001 Effect Battle-A.T. Field 002 Effect
Official Help Page


Targets with this effect create a barrier against damage for 60% of the player's max HP (up to 50,000 HP). Once the total damage against the barrier reaches 60% of the player's HP, the effect is removed. Damage-reducing, reflection, and nullifying effects do not take effect on the barrier.

For a list of Monster Gear Skills that has A.T. Field, see:


Additional Notes:



Item Drop Rate Increase[]

Name Max Stack/s
Item Drop Rate Increase 1


CPU targets hit by Abilities and Monster Gear with this effect will have the drop rates of the Items they can drop increase. Targets hit with this effect will have the effect applied to them for a set period of time. If the target is defeated with the effect still applied to them, the Item Drop Rate Increase will be applied. [3]

For a list of Monster Gear Skills that has Item Drop Rate Increase, see:


Additional Notes:

Name Class Duration Target Notes
Treasure Hunt Treasure Hunt Treasure Hunter only (?)s One Enemy NPC
Invisible Hunt Invisible Hunt Treasure Hunter only (?)s One Enemy NPC
Snatch Snatch Treasure Hunter only (?)s One Enemy NPC
Wild Hunt Wild Hunt Treasure Hunter only (?)s One Enemy NPC



Hero[]

Name Max Stack/s
Hero /
Heroism
1
200,000 HP (Maximum HP Increase)
100% (Maximum HP Increase) [4]
Battle Effects
Battle-Hero 001 Effect Battle-Hero 002 Effect
Official Help Page (Japanese UL)


Targets with this effect will have the below effects applied for a set period of time:

For a list of Monster Gear Skills that has Hero, see:


Additional Notes:

  • Its Maximum HP Increase and All Stats Increase effects are separate from the Status Buffs of the same names, and cannot be removed by Status Buff Removal.
  • There is a limit to how much Maximum HP can be increased through this Status Effect.
  • The Maximum HP Increase effect included in this effect is unaffected by Reduces Healing Effects Received also included in this effect as Maximum HP Increase applies before it.
  • Special Status Debuffs are unaffected by the Nullify Status Debuffs effect included in this Status Effect.



Nullify Unison Gauge Reduction[]

Name Max Stack/s
Nullify Unison Gauge Reduction 1


Targets with this effect nullify Unison Gauge Reduction before they are even applied to them.

For a list of Gear Skills and Monster Gear Skills that has Nullify Unison Gauge Reduction, see:


Additional Notes:

Name Class Amount Target Notes
Imperial Territory Imperial Territory Soldier only 1 Up to Three
Allies only
Through Reliance



Blessing[]

Name Max Stack/s
Blessing /
Blessing State
1
200,000 HP (Maximum HP Increase)
100% (Maximum HP Increase) [4]
8 (40%, Continuous Healing) [4]
Battle Effects
Battle-Blessing 001 Effect Battle-Blessing 002 Effect
Official Help Page (Global UL / Japanese UL)


Targets with this effect will have the below effects applied for a set period of time:

For a list of Monster Gear Skills that has Blessing, see:


Additional Notes:



HP Recovery Effect Increase[]

Battle Icons Name Max Stack/s
Battle-HP Recovery Effect Increase Left Icon Battle-HP Recovery Effect Increase Right Icon HP Recovery Effect Increase /
HP Recovery Effect Boost
10 (100%)


Targets with each stack of this effect will have the Healing Effects they receive increased by 10%.

The following Healing Effects are affected by this effect:

For a list of Monster Gear Skills that has HP Recovery Effect Increase, see:


Additional Notes:



HP Recovery Effect Reduction[]

Battle Icons Name Max Stack/s
Battle-HP Recovery Effect Reduction Left Icon Battle-HP Recovery Effect Reduction Right Icon HP Recovery Effect Reduction /
Reduces Healing Effects Received /
Reduces Recovery Effects Received
10 (100%)


Targets with each stack of this effect will have the Healing Effects they receive reduced by 10%.

The following Healing Effects are affected by this effect:

For a list of Monster Gear Skills that has HP Recovery Effect Reduction, see:


Additional Notes:

Name Class Amount Duration Target Notes
Max With
Combo
Sacrificial Healing Sacrificial Healing Cleric only 30% 10s Self
only
Self
only
[Demerit]
Dark Ritual Dark Ritual Cleric only 30% 10s Self
only
N/A [Demerit],
Gear Ability Icon Special Ability
Heart Sacrifice Heart Sacrifice Berserker only 30% 5s Self
only
Self and
One Enemy
[Demerit]
Flash Bang Flash Bang Berserker only 10% 10s One
Enemy
N/A Gear Ability Icon Special Ability
Spread Shot Spread Shot Berserker only 10% 10s One
Enemy
N/A Gear Ability Icon Special Ability



Kijin[]

Name Max Stack/s
Kijin 1
200,000 HP (Maximum HP Increase)
100% (Maximum HP Increase) [4]
5 (50, Critical Hit Damage Increase)
8 (40%, Attack Ability Accuracy Increase)
Battle Effects
Battle-Kijin 001 Effect Battle-Kijin 002 Effect
Official Help Page (Global UL / Japanese UL)


Targets with this effect will have the below effects applied for a set period of time:

For a list of Monster Gear Skills that has Kijin, see:


Additional Notes:



Rage[]

Name Max Stack/s
Rage 1
200,000 HP (Maximum HP Increase)
100% (Maximum HP Increase) [4]
100 (Ability Cost Recovery)
Battle Effects
File:Battle-Rage 001 Effect.png Battle-Rage 002 Effect


Targets with this effect will have the below effects applied for a set period of time:

While in effect, the following effects are applied whenever a target with this effect defeats an enemy:

For a list of Monster Gear Skills that has Rage, see:


Additional Notes:

  • Its Maximum HP Increase, ATK Increase, and MATK Increase effects are separate from the Status Buffs of the same names, and cannot be removed by Status Buff Removal.
  • There is a limit to how much Maximum HP can be increased through this Status Effect.



Nullify Ability Cost Reduction[]

Name Max Stack/s
Nullify Ability Cost Reduction /
Nullify Cost Reduction
1


Targets with this effect nullify Ability Cost Reduction before they are even applied to them.

For a list of Monster Gear Skills that has Nullify Ability Cost Reduction, see:


Additional Notes:



Serenity[]

Name Max Stack/s
Serenity 1
200,000 HP (Maximum HP Increase)
100% (Maximum HP Increase) [4]
100
110 (With Unison Gauge Capacity Increase)
Battle Effects
File:Battle-Serenity 001 Effect.png Battle-Serenity 002 Effect


Targets with this effect will have the below effects applied for a set period of time:

For a list of Monster Gear Skills that has Serenity, see:


Additional Notes:

  • Its Maximum HP Increase, DEF Increase, and MDEF Increase effects are separate from the Status Buffs of the same names, and cannot be removed by Status Buff Removal.
  • There is a limit to how much Maximum HP can be increased through this Status Effect.



Grace[]

Name Max Stack/s
Grace 1
200,000 HP (Maximum HP Increase)
100% (Maximum HP Increase) [4]
100 (Ability Cost Recovery)
Battle Effects
File:Battle-Grace 001 Effect.png Battle-Grace 002 Effect


Targets with this effect will have the below effects applied for a set period of time:

For a list of Monster Gear Skills that has Grace, see:



Twilight[]

Name Max Stack/s
Twilight 1
200,000 HP (Maximum HP Increase)
100% (Maximum HP Increase) [4]
100 (Unison Gauge Increase)
110 (With Unison Gauge Capacity Increase)
Battle Effects
File:Battle-Twilight 001 Effect.png File:Battle-Twilight 002 Effect.png


Targets with this effect will have the below effects applied for a set period of time:

While in effect, the following effects are applied whenever a target with this effect defeats an enemy:

For a list of Monster Gear Skills that has Twilight, see:


Additional Notes:

  • Its Maximum HP Increase and Life Drain effects are separate from the Status Buffs of the same names, and cannot be removed by Status Buff Removal.
  • There is a limit to how much Maximum HP can be increased through this Status Effect.
  • Is a counterpart to Dawn.



Dawn[]

Name Max Stack/s
Dawn 1
200,000 HP (Maximum HP Increase)
100% (Maximum HP Increase) [4]
100 (Ability Cost Recovery)
100% (Percent of Maximum HP Heal)
Battle Effects
File:Battle-Dawn 001 Effect.png File:Battle-Dawn 002 Effect.png


Targets with this effect will have the below effects applied for a set period of time:

While in effect, the following effects are applied whenever a target with this effect defeats an enemy:

For a list of Monster Gear Skills that has Dawn, see:


Additional Notes:

  • Its Maximum HP Increase and Life Drain effects are separate from the Status Buffs of the same names, and cannot be removed by Status Buff Removal.
  • There is a limit to how much Maximum HP can be increased through this Status Effect.
  • Is a counterpart to Twilight.



Japanese Version Only Other Support Effects[]

Gear-Flag of Japan Render
This Article or File contains content that is currently exclusive to the Japanese version of Unison League, and has not yet been released onto the global version of the game.

Some of the information may be inaccurate or is likely to change, and it is currently unknown whether or not the content will be released into the global version of the game.


N/A



External Links[]

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