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This Article is about the Class. For the Monster Gear, see Archer (Gear).

Class-Archer Icon
"The Archer is a well-balanced warrior that both protects friend and attacks foe. They have a whole range of techniques at their disposal, such as support Abilities to aid allies, poison attacks to hamper enemies, and hails of arrows to deal heavy damage. They can use both magic and physical attacks making them extremely dexterous."
— Filo

Archer is one of the five Basic Classes available to the player when starting Unison League. Using Bow Bows and Gun Guns, Archers make use of both ATK and MATK, forcing opponents to be wary about both their their DEF and MDEF. Due to them being very versatile, they are able to easily fill an empty slot of another class given they have the right gear.

With enough Skills, Abilities, and Class Traits, an Archer can be promoted to Hunter and Ranger. Upon completing certain requirements, Archers can be promoted to their Advanced Classes which are the Marksman, Sniper and Hawkeye. Archers have an advantage against Lancer Lancers, but are vulnerable to Soldier Soldiers.

Class-Archer Information


Class Traits[]

Class Traits
A robust all-rounder, this Class enjoys a well-balanced composition with a wide range of attacks and high magic defense. The Archer can handle itself with confidence in all situations.


Trait Effects[]

Trait List


Growth Ring[]

A total of Proficiency 770 Proficiency is required in order to complete the Archer Growth Ring.

Circle Snipe[]

Icon Name Type Cooldown COST Ability From
Circle Snipe
Circle Snipe
Abilities 5 11 Starting Ability
Details:
Ability Power 80. Attacks an enemy once for physical damage and once for magic damage.

Combos:
Combo effect: When used after Hunt, attacks once with physical damage and once with magic damage, both with an Ability Power of 100.

Additional Notes:


Hunt[]

Icon Name Type Cooldown COST Proficiency Proficiency
Hunt
Hunt
Abilities 4 0 50
Details:
Casts a 10-second effect that has a 10% chance to ignore physical or magic damage taken by your character.

Additional Notes:


Poison Attack[]

Icon Name Type Cooldown COST Proficiency Proficiency
Poison Attack
Poison Attack
Abilities 4 10 20
Details:
Ability Power 110. Damages one enemy with physical damage that uses both ATK and MATK.
Added effect: Applies poison to the target for 20 seconds at success of 60 points and decreases the target's MATK by 10% for 40 seconds.

Combos:
Combo effect: When used after Hunt, deals physical damage with an Ability Power of 120 that uses both ATK and MATK.
Increases the MATK reduction added effect to 20%.

Additional Notes:


Healing Wind[]

Icon Name Type Cooldown COST Proficiency Proficiency
Healing Wind
Healing Wind
Abilities 15 10 20
Details:
Heals the HP of one ally with 5% of max HP every 5 seconds for 30 seconds.

Additional Notes:


Poison Mastery[]

Icon Name Type Cooldown COST Proficiency Proficiency
Poison Mastery
Poison Mastery
Class Trait - - 40
Details:
Ability Power of Poison Attack, Poison Assault, and Deadly Poison +20 when a bow or gun is equipped in your main slot.


Dress Up Lv.1[]

Icon Name Type Cooldown COST Proficiency Proficiency
Dress Up Lv
Dress Up Lv.1
Class Trait - - 40
Details:
Increases MDEF of Clothing Gear by 3%.


Anti-Lancer Lv.1[]

Icon Name Type Cooldown COST Proficiency Proficiency
Anti-Lancer Lv
Anti-Lancer Lv.1
Class Trait - - 80
Details:
Increases Ability Power for physical/magic attack Abilities used against Lancers by 7.


Hat Up Lv.1[]

Icon Name Type Cooldown COST Proficiency Proficiency
Hat Up Lv
Hat Up Lv.1
Class Trait - - 80
Details:
Increases MDEF of Hat Gear by 3%.


Charged Shot[]

Icon Name Type Cooldown COST Proficiency Proficiency
Charged Shot
Charged Shot
Abilities 4 10 120
Details:
Ability Power 110. Damages one enemy with magic damage that uses both ATK and MATK.
Added effect: Increases your ATK and MATK by 10% for 40 seconds.

Combos:
Combo effect: When used after Hunt, deals magic damage with an Ability Power of 120 that uses both ATK and MATK.
Increases the ATK and MATK increase added effect to 20%.

Additional Notes:


Forest Guardian[]

Icon Name Type Cooldown COST Proficiency Proficiency
Forest Guardian
Forest Guardian
Abilities 10 10 120
Details:
Increases the MDEF of one ally and its adjacent allies (max three allies) by 20% for 60 seconds.


MDEF Boost Lv.1[]

Icon Name Type Cooldown COST Proficiency Proficiency
MDEF Boost Lv
MDEF Boost Lv.1
Shared Trait - - 200
Details:
Increases MDEF by 2%.


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