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Cardinal is the fifth Class from the Cleric Base Class and the second Class from the Oracle Base Advanced Class.

With enough Skills, Abilities, Class Traits, and upon completing certain requirements, a Cardinal can be promoted to Archcardinal.


Conditions to Acquire[]


Sub Traits[]

As Cardinals, players are able to select up to two Sub Traits from other Classes. Chosen Sub Traits can be changed at anytime outside of battles. Sub Traits can also be saved in Gear Sets.

Icon Name Description From
Smash Mastery Smash Mastery Increases Ability Power for "Smash", "Hard Smash", and "Fateful Smash" by 20 when a Sword or Axe is equipped in your main weapon slot. Soldier Soldier
Anti-Archer Lv Anti-Archer Lv.1 Increases Ability Power for physical/magic attack Abilities against Archers by 7. Soldier Soldier
Armor Up Lv Armor Up Lv.1 Increases DEF of Armor Gear by 3%. Soldier Soldier
Helm Up Lv Helm Up Lv.1 Increases DEF of Helm Gear by 3%. Soldier Soldier
Pole Up Lv Pole Up Lv.1 Increases ATK of Lance and Scythe Gear by 2%. Lancer Lancer
Anti-Mage Lv Anti-Mage Lv.1 Increases Ability Power for physical/magic attack Abilities used against Mages by 7. Lancer Lancer
Sting Mastery Sting Mastery Increases Ability Power for "Pierce", "Sting", and "Savage Sting" by 10 when a Lance or Scythe is equipped in your main weapon slot. Lancer Lancer
Pole Up Lv Pole Up Lv.1 Increases ATK of Lance and Scythe Gear by 2%. Lancer Lancer
Poison Mastery Poison Mastery Ability Power of Poison Attack, Poison Assault, and Deadly Poison +20 when a bow or gun is equipped in your main slot. Archer Archer
Anti-Lancer Lv Anti-Lancer Lv.1 Increases Ability Power for physical/magic attack Abilities used against Lancers by 7. Archer Archer
Dress Up Lv Dress Up Lv.1 Increases MDEF of Clothing Gear by 3%. Archer Archer
Hat Up Lv Hat Up Lv.1 Increases MDEF of Hat Gear by 3%. Archer Archer
Rod Up Lv Rod Up Lv.1 Increases MATK of Staff and Charm Gear by 2%. Mage Mage
Anti-Soldier Lv Anti-Soldier Lv.1 Increases Ability Power for physical/magic attack Abilities used against Soldiers by 7. Mage Mage
Burst Mastery Burst Mastery Increases Ability Power for "Ether Burst", "Ether Eruption", and "Ether Flare" by 20 when a Staff of Charm is equipped in your main weapon slot. Mage Mage
Rod Up Lv Rod Up Lv.1 Increases MATK of Staff and Charm Gear by 2%. Mage Mage


Class Traits[]

Class Traits
The healing hand of life, this Class is dedicated to the greater cause. The Cardinal substitutes glory for selflessness by focusing on healing others and bolstering the Abilities of their comrades.


Trait Effects[]

Trait List


Growth Ring[]

A total of Proficiency 47,400 Proficiency is required in order to complete the Cardinal Growth Ring.

Aid[]

Icon Name Type Cooldown COST Proficiency Proficiency
Aid
Aid
Abilities 5 15 3000
Details:
Ability Power 120. Heals the HP of one ally.
Menu-Limipedia Button Limipedia Entry (EnglishJapanese)

Additional Notes:


Hat Up Lv.3[]

Icon Name Type Cooldown COST Proficiency Proficiency
Hat Up Lv
Hat Up Lv.3
Class Trait - - 1600
Details:
Increases MDEF of Hat Gear by 8%.


Relic Up Lv.2[]

Icon Name Type Cooldown COST Proficiency Proficiency
Relic Up Lv
Relic Up Lv.2
Class Trait - - 1600
Details:
Increases MATK of Book and Relic Gear by 3%.


Greater Aid[]

Icon Name Type Cooldown COST Proficiency Proficiency
Greater Aid
Greater Aid
Abilities 7 20 2400
Details:
Ability Power 90. Heals the HP of one ally and their adjacent allies (max three allies).
Menu-Limipedia Button Limipedia Entry (EnglishJapanese)

Additional Notes:


Cleanse Healing[]

Icon Name Type Cooldown COST Proficiency Proficiency
Cleanse Healing
Cleanse Healing
Abilities 20 16 2400
Details:
Ability Power 60. Heals the HP of one ally and their adjacent allies (max three allies).
Added effect: Removes debuffs.
Menu-Limipedia Button Limipedia Entry (EnglishJapanese)

Additional Notes:


Dress Up Lv.4[]

Icon Name Type Cooldown COST Proficiency Proficiency
Dress Up Lv
Dress Up Lv.4
Class Trait - - 3200
Details:
Increases MDEF of Clothing Gear by 12%.


Relic Up Lv.3[]

Icon Name Type Cooldown COST Proficiency Proficiency
Relic Up Lv
Relic Up Lv.3
Class Trait - - 3200
Details:
Increases MATK of Book and Relic Gear by 5%.


Relic Up Lv.1[]

Icon Name Type Cooldown COST Proficiency Proficiency
Relic Up Lv
Relic Up Lv.1
Class Trait - - 4000
Details:
Increases MATK of Book and Relic Gear by 2%.


Relic Up Lv.4[]

Icon Name Type Cooldown COST Proficiency Proficiency
Relic Up Lv
Relic Up Lv.4
Class Trait - - 4000
Details:
Increases MATK of Book and Relic Gear by 8%.


Perpetual Healing[]

Icon Name Type Cooldown COST Proficiency Proficiency
Perpetual Healing
Perpetual Healing
Abilities 20 10 6000
Details:
Reduces damage taken from physical and magic attacks for one ally and their adjacent allies (max three allies) by 20% for 15 seconds. Also, applies a Counter Heal to targets for 15 seconds that restores 12000 HP whenever they are attacked.
Menu-Limipedia Button Limipedia Entry (EnglishJapanese)


Great Blessing[]

Icon Name Type Cooldown COST Proficiency Proficiency
Great Blessing
Great Blessing
Abilities 30 25 6000
Details:
Increases all allies' max HP by 30% for 15 seconds.
Menu-Limipedia Button Limipedia Entry (EnglishJapanese)

Additional Notes:


HP Plus Lv.1[]

Icon Name Type Cooldown COST Proficiency Proficiency
HP Plus Lv
HP Plus Lv.1
Shared Trait - - 10000
Details:
Increases max HP by 5,000.



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