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Class-Mage Icon

Arcana Lord is the fifth Class from the Mage Base Class and the second Class from the Wizard Base Advanced Class.


Conditions to AcquireEdit


Sub TraitsEdit

As Arcana Lords, players are able to select up to two Sub Traits from other Classes. Chosen Sub Traits can be changed at anytime outside of battles. Sub Traits can also be saved in Gear Sets.

Icon Name Description From
Growth Ring-Trait 005 005 Icon Smash Mastery Increases Ability Power for "Smash", "Hard Smash", and "Fateful Smash" by 20 when a Sword or Axe is equipped in your main weapon slot. Class-Soldier Icon Soldier
Growth Ring-Trait 012 005 Icon Anti-Archer Lv.1 Increases Ability Power for physical/magic attack Abilities against Archers by 7. Class-Soldier Icon Soldier
Growth Ring-Trait 008 005 Icon Armor Up Lv.1 Increases DEF of Armor Gear by 3%. Class-Soldier Icon Soldier
Growth Ring-Trait 006 005 Icon Helm Up Lv.1 Increases DEF of Helm Gear by 3%. Class-Soldier Icon Soldier
Growth Ring-Trait 001 002 Icon Pole Up Lv.1 Increases ATK of Lance and Scythe Gear by 2%. Class-Lancer Icon Lancer
Growth Ring-Trait 013 002 Icon Anti-Mage Lv.1 Increases Ability Power for physical/magic attack Abilities used against Mages by 7. Class-Lancer Icon Lancer
Growth Ring-Trait 005 002 Icon Sting Mastery Increases Ability Power for "Pierce", "Sting", and "Savage Sting" by 10 when a Lance or Scythe is equipped in your main weapon slot. Class-Lancer Icon Lancer
Growth Ring-Trait 001 002 Icon Pole Up Lv.1 Increases ATK of Lance and Scythe Gear by 2%. Class-Lancer Icon Lancer
Growth Ring-Trait 005 004 Icon Poison Mastery Ability Power of Poison Attack, Poison Assault, and Deadly Poison +20 when a bow or gun is equipped in your main slot. Class-Archer Icon Archer
Growth Ring-Trait 011 004 Icon Anti-Lancer Lv.1 Increases Ability Power for physical/magic attack Abilities used against Lancers by 7. Class-Archer Icon Archer
Growth Ring-Trait 009 004 Icon Dress Up Lv.1 Increases MDEF of Clothing Gear by 3%. Class-Archer Icon Archer
Growth Ring-Trait 007 004 Icon Hat Up Lv.1 Increases MDEF of Hat Gear by 3%. Class-Archer Icon Archer
Growth Ring-Trait 005 003 Icon Heal Mastery Increases Ability Power of "Heal", "Recover", and "Cure" by 20 when a Book or Relic is equipped in your main weapon slot. Class-Cleric Icon Cleric
Growth Ring-Trait 009 003 Icon Dress Up Lv.1 Increases MDEF of Clothing Gear by 3%. Class-Cleric Icon Cleric
Growth Ring-Trait 004 003 Icon Status Ailment Resistance Lv.1 Status ailment resistance +4 Class-Cleric Icon Cleric
Growth Ring-Trait 005 003 Icon Guilt Mastery Increases Ability Power for "Angelic Judgment" and "Heaven's Judgment" by 20 when a Book or Relic is equipped in your main weapon slot. Class-Cleric Icon Cleric


Trait EffectsEdit

Trait List


Growth RingEdit

A total of Item-Proficiency Render 47,400 Proficiency is required in order to complete the Arcana Lord Growth Ring.

UndermineEdit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Ability-Undermine Icon
Undermine
Abilities 5 12 3000
Details:
Ability Power 200. Damages one enemy with magic damage that uses both MATK and MDEF.
Added effect: Heals yourself for 10% of the damage dealt.

Additional Notes:


Magic UpEdit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Trait 002 006 Icon
Magic Up
Class Trait - - 1600
Details:
Increases MATK by 3%.


Elemental Mastery Lv.1Edit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Trait 005 006 Icon
Elemental Mastery Lv.1
Class Trait - - 1600
Details:
Increases the Elemental Attack Advantage Boost of fire, water, and wind by 2.


Fanatic SoulEdit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Ability-Fanatic Soul Icon
Fanatic Soul
Abilities 40 0 2400
Details:
Consumes 30% of your max HP, recovers 25 Cost, and increases the critical damage of all allies by 20 for 40 seconds (cannot be used when you have less than 30% of your max HP).


Inertial ForceEdit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Ability-Inertial Force Icon
Inertial Force
Abilities 60 20 2400
Details:
Removes debuffs from all allies and removes buffs from all enemies.


Chaos Master Lv.1Edit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Trait 005 006 Icon
Chaos Master Lv.1
Class Trait - - 3200
Details:
Increases the Elemental Attack Advantage Boost of light and dark by 2.


Chaos Master Lv.2Edit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Trait 005 006 Icon
Chaos Master Lv.2
Class Trait - - 3200
Details:
Increases the Elemental Attack Advantage Boost of light and dark by 3.


Elemental Mastery Lv.2Edit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Trait 005 006 Icon
Elemental Mastery Lv.2
Class Trait - - 4000
Details:
Increases the Elemental Attack Advantage Boost of fire, water, and wind by 3.


Soldier Defiance Lv. 1Edit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Trait 010 006 Icon
Soldier Defiance Lv. 1
Class Trait - - 4000
Details:
Reduces Ability Power for Soldier Class physical/magic attacks by 30.


CalamityEdit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Ability-Calamity Icon
Calamity
Abilities 6 9 6000
Details:
Ability Power 160. Damages 1 enemy with magic damage.
Added effect: Reduces the target's Unison gauge by 5.

Combos:
Combo effect: When used after Undermine, Blood Oath, or Empress Bind, deals magic damage with an Ability Power of 240.
Added effect: Decrease target Unison gauge by 5.

Additional Notes:


Blood OathEdit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Ability-Blood Oath Icon
Blood Oath
Abilities 8 15 6000
Details:
Ability Power 140. Damages one enemy with magic damage 2 times.
Added effect: Ability Power increases (up to a max of 210) for every 5% of HP you are missing, and heals you for 5% of the damage dealt.

Additional Notes:


MATK Plus Lv.1Edit

Icon Name Type Cooldown COST Item-Proficiency Render Proficiency
Growth Ring-Trait 002 001 Icon
MATK Plus Lv.1
Shared Trait - - 10000
Details:
Increases MATK by 3,000.